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This course involves the animation scripting fundamentals for designers and students. These students will eventually apply scripting to make their websites interactive. Topics covered include handling object collisions and debugging, programming and reusing animation code scripts and troubleshooting motion scripts. Classmates will work in a granular fashion through various scripts in order to create animation control, which can be used in the real world.
Students will also be introduced to "ActionScript," Flash’s programming language. ActionScript allows developers to use Flash to design interactive web-based applications, e-learning products, marketing materials and even movies. It is an important system to know and understand and students will have the opportunity to ask any questions about it during the course. ActionScript is very similar to Java and some other languages.
One common use of ActionScript is to produce an action based on some type of event. The event can range from a simple frame change within the Flash movie to an input by the user, which can be a mouse click or another type of mouse event.
As students begin to program in ActionScript, they will find they want to control certain areas of a Flash movie such as an entire movie clip, a textbox, sounds or even an object’s color. All of these aspects can be controlled through ActionScript. Students will also study functions and how they play an important role in website creation.
By the end of this course, students will have constructed script elements to control animation behaviors, created control components to affect user interactivity and applied standardized programming logic to different systems.
* = Required
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